Venice Architecture Biennale – Play Mincu, a game between officialdom and architecture
The Play Mincu Pavilion is a semiotic, interactive installation producing architectural stamps that speak about the two modes of the architectural profession: the artistic aspect – esthetic and conceptual, and the bureaucratic or judicial one, which generates social norms and values.
Client: Architecture Biennale di Venezia - 2012
Tags: Design, Event, Installation, InteractiveView Project
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